Founding Creative Director,
Interactive & AI
You make websites people remember, and image and video models are already part of how you work. Come own the creative for every site and campaign we ship. You'll direct a fleet of AI agents through the production and set the standard for what an AI-native agency's work looks like.
About Lynton
Lynton spent 16 years as a HubSpot partner, delivering 2,000+ projects across 50+ industries. We know SaaS and agency work from the inside. When we saw what was coming with AI, we left HubSpot to build what comes next.
We build and run AI-native growth systems for mid-market companies: websites built to be measured, an open-source stack that replaces legacy software, and AI agents that run marketing, sales, and operations. The client owns the infrastructure, we operate the agents, and the whole system has to show what it produces in revenue.
The opportunity
Most agencies have added AI to their production line and kept the creative process they had ten years ago. We started over. AI coding agents build our websites. Our imagery comes from image and video models we direct. The interactive work that used to need a studio and a six-figure budget is now something a small team can ship in weeks.
What that makes possible depends on taste. Anyone can generate a thousand images. Very few people can pick the right one, fix what's wrong with it, and make it move in a way that serves the page's argument. That's the job.
As our founding creative director, you own the creative and communication strategy for every website and campaign Lynton ships, both ours and our clients'. You decide what a page says and how it looks. You design how it moves. You make or direct every image, illustration, animation, and film on it. Some weeks you're writing the headline. Other weeks you're lighting a scene in Blender, or telling a client their brand deserves better than stock photography.
The agency is one part of what we're building. Lynton is also a launchpad for new products, services, and companies we incubate from inside, and with your help we'll take each of them to market.
This is a hands-on seat. You'll direct others, and eventually a team. On day one, though, the team you direct is our engineers and the agent fleet. If you haven't opened a design tool or a code editor in three years, this isn't the role.
What you'll own
- ▸Creative and communication strategy. Own the messaging and visual system for every site and campaign. That covers positioning, page structure, headlines, body copy, the design language, and the design tokens that encode it. You write copy yourself and edit everything that ships, so the words and pictures come from one point of view.
- ▸Interactive experience design. Design how every page moves and responds, including SVG and CSS animation, scroll-driven storytelling, micro-interactions, and real-time 3D. You storyboard it, prototype it, and direct the build. When getting into the timeline yourself is faster than explaining, you do that.
- ▸3D and real-time scenes. Model, light, and art-direct scenes in Blender, then bring them to the browser with Three.js and WebGL. You set the bar for when a page earns real-time 3D and when a lighter technique tells the story better.
- ▸Generated photography and illustration. Build and run the image pipeline. You'll art-direct photography and illustration with image models, keep one style consistent across a whole site or campaign, and retouch what the model gets wrong. You'll also animate stills with video models. You set the house rules on style, consistency, and licensing.
- ▸Video and motion graphics. Produce product films, launch and explainer videos, social cuts, and motion graphics. Use generative video, compositing, and traditional motion tools in whatever mix gets the best result.
- ▸Campaign creative. Own launches and email campaigns end to end: concept, copy, landing pages, imagery, and video. A campaign should read as one idea from the inbox to the page.
- ▸New products, services, and brands. Lead the creative for every launch we incubate: the name and identity, the positioning and story, and the site and campaign it goes to market with.
- ▸Creative oversight on every engagement. You review and sign off on all creative the agency ships. You're the reason a Lynton site looks and reads like one, and the reason no client site looks like a template.
- ▸Performance and accessibility as part of the craft. We hold every page to a mobile Lighthouse score of 90 or above and to WCAG AA contrast. Motion respects reduced-motion settings. 3D loads after the headline, so it never delays the first thing a visitor reads. Copy lives in the page, where both people and AI assistants can read it.
- ▸AI-first production. Direct our agent fleet through the production work: coding agents for prototypes and builds, image and video models for assets, and language models for first drafts and variants. Manage each engagement's inference and render budget like any other resource. Build reusable pipelines so every project starts further ahead than the last.
On day one, you direct the agent fleet, our engineers, and freelance specialists when a project calls for them. As engagements compound, you'll hire and lead the creative team behind you: designers, motion artists, and creative developers. The creative function grows around you.
Who you are
- ●8+ years in digital creative, with at least three leading it. You've been a creative director, associate CD, or design lead at an interactive studio, an agency, or an in-house brand team. You've answered for the work across many projects at once.
- ●A portfolio of interactive work you directed and helped build. Your sites use motion to carry the story rather than to decorate it. Awards are nice. Work we can click through and feel is what counts.
- ●You write. You can turn a positioning brief into a homepage headline and the three paragraphs under it. You can edit someone else's copy until it sounds like a person. To you, words and pictures are one job.
- ●Hands-on across the motion stack. You're fluent in CSS and SVG animation, GSAP or an equivalent, and scroll-driven sequencing. You've shipped real-time 3D in the browser with Three.js, React Three Fiber, or similar, and built or lit scenes in Blender, Cinema 4D, or Houdini. You don't need to be the strongest engineer in the room, but you can read the code, prototype with a coding agent, and tell when a build is wrong.
- ●Deep, current practice with image and video models. You use them every day and have opinions about which to use for what. You know how to keep a character, a product, or an illustration style consistent across dozens of outputs. You also know where the models still fail.
- ●Motion and video craft. You can cut a film, design motion graphics, and finish in After Effects, Premiere, DaVinci Resolve, or their equivalents, alongside generative tools.
- ●Taste you can explain. You can say why a typeface, a cut, or a camera move is right, in terms a client or an engineer can act on.
- ●Honest with the medium. You'd never present a generated person as a real customer. You know the commercial terms of the models you use. You'd rather ship an honest illustration than a misleading photograph.
- ●Performance-minded. You've traded a heavier scene for a faster page and can explain the call. Texture budgets, draw calls, and Core Web Vitals are part of your craft vocabulary.
- ●AI-first in practice. You already direct agents across design, code, and copy. You can spec a task, judge the output, and improve the loop. For you, directing agents is the appeal rather than the threat.
- ●Ready to build. You're comfortable with a blank page, a small team, and a leadership group that builds alongside you.
Bonus
- +Shaders, GLSL, or generative art
- +Rive, Lottie, or Spline for lightweight interactive motion
- +Sound design for web and film
- +Brand identity systems built from scratch
- +Training or fine-tuning image models on a brand's style
- +B2B or professional-services clients
What "AI-native" means here, concretely
- ▸Agents are teammates with roles, not tools you open now and then. You direct them through code, copy, and asset production.
- ▸Each engagement ships with an AI inference and render budget as a line item, and you manage it like any other resource.
- ▸Production that once needed a studio of specialists now runs through models and agents you direct. Your hours go to the idea, the judgment calls, and the finish.
- ▸We build for ourselves first. The sites, tools, and scenes we sell are the ones we run on, and we write about the work publicly as we go.
First 90 days
- 1–3Weeks. Audit every live Lynton property and in-flight campaign. Write version one of the creative standard, covering voice, motion principles, and the rules for generated imagery. Pick the first page of ours you'll rebuild, and storyboard it.
- 4–8Weeks. Ship that page, interactive layer included, inside its performance budget. Set up the image pipeline and a consistent house style for photography and illustration, and lead creative on your first client site.
- 9–13Weeks. Take over creative sign-off on every active engagement. Build the reusable kit that lets the next project start ahead: scene templates, motion patterns, and style libraries. Ship your first campaign end to end.
Why this role
- Ground floor with credibility. We have 27 years in business, 16 years of enterprise relationships, and a client base that generates revenue. You'll build the creative function of a new kind of agency on a real foundation.
- The whole creative surface. Strategy, words, design, interaction, 3D, image, and video all sit with one person. There's no handoff between a copy team, a design team, and a motion vendor.
- The new tools are the daily workflow here. The models and agents most studios are still piloting are a budget line and an everyday habit at Lynton.
- Direct to leadership. You work directly with the CMO and the founder, with no creative committee in between, and your work ships to real clients.
No cover letter.
Show us the work.
Send your portfolio or reel and answer three short questions. We want to see what you made, what you directed, and how you work with AI today.
A real person reads every application. We use AI to help us keep up and summarize what you send, but the hiring decisions are ours. Specific answers beat polished ones.
If it's a fit, expect a conversation with the CMO and the founder, then a working session on an example brief.